#ifndef _RENDERER_H
#define _RENDERER_H
#include "../../../include/Logic/Player.h"
class Renderer {
public:
    Renderer(){}
    virtual ~Renderer() = default;
    virtual void init(Renderer* renderer = nullptr) = 0;
    virtual void flush() = 0;
    virtual void draw(Player*& player) = 0;
    virtual void drawUI() = 0;
};

#endif